Flyclops is a independent mobile games studio located in Philadelphia, PA, specializing in casual multi-player games, both asynchronous turn-based, and real-time. Flyclops’s games have been played by millions across the globe.
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Flyclops was built through collaboration. Owners Jake O’Brien, Parker Whitney and Dave Martorana all met while working at Philadelphia’s most community-driven coworking space. When Jake and Parker met, they immediately realized that they liked playing the same kinds of games and and that they wanted to make the same kinds of games. In 2010, they loosely formed Flyclops and built their first joint iOS app, Brainarang, a game about killing Zombies with boomerangs.
In September, 2011, while on a bus from Philadelphia to New York, Parker who is a Texas native and lifelong dominoes fan, tried unsuccessfully to find a decent, turn-based dominoes game to play with his friend. Parker and Jake decided to fill in the void and began building one themselves. After a few weeks of planning, Dave Martorana, friends of both Parker and Jake, volunteered to write the multi-player back-end for their game. Domino! finally launched in May of 2012 and quickly grew to over 100,000 downloads.
Growing the Team
By December of 2012, Domino! was closing in on 1 million downloads. In January, 2013, Flyclops reformed, with Dave joining Jake and Parker as a full partner in Flyclops LLC.
Domino! quickly developed an extremely enthusiastic and vocal fan-base, and a solid slice of our players have been playing Domino! daily since 2012. We built and launched the app for Android in 2013, allowing more dominoes lovers to connect with their friends and family through our game.
Over the years, incredibly active fan groups have organized on Facebook, starting a massive wave of Domino! tournaments. The first in-real-life Domino! tournament will occur in the summer of 2016, organized entirely by fans!
The financial success of Domino! has allowed Flyclops to grow into an eight person team of fun and creative people working on both Domino! and the new and exciting Why Are We Running?.
Why Are We Running?
Why Are We Running? started as a jam game. Co-owner Jake O’Brien was the organizer of the very popular monthly Philly Game Jams at Philly Dev Night, and thought it would be interesting to change things up with a “Profit Jam” where the winner was chosen based on how much money the game made rather than how it was rated by the other game devs in attendance. Flyclops sponsored the jam, but also decided to participate by building a super fun game in a very short period of time. A simple, cool, working game was ready in 2 weeks (the allotted time), but we liked it too much to ship it without adding some serious polish. So we kept it in our back pocket, and finally at the start of 2016, had the time to get it ready for publication. Why Are We Running? is the game that Flyclops always wanted to make. It’s a little quirky, a lot fun and it’s infinitely playable. Coming this summer to iOS, Android and Apple TV.
We’re located in the heart of Old City Philadelphia:
225 Chestnut St.
Philadelphia, PA 19106